Marketing through games works when everyone benefits. That is why every game we build ends with an action for the business — and people want to come back to it.
Businesscustomers, leads and sales
Peopleprizes and fun
Usa long partnership
How we work
Four steps, each with a clear result
1BriefGoal, audience, prizes and timing.
2PrototypeWe build the mechanics on Vitrina and show you.
3LaunchThe bot publishes the game, we watch how it goes.
4ReportJoined, played, claimed a prize — in numbers.
Our own platform
Mechanics, prizes, subscription checks and statistics already work — faster and cheaper than building from scratch.
100+ channels in the network
Winners of other games come to you through the Vitrina home feed and cross-promo.
Results in numbers
Every game ends with an action for the business and a report: came, played, bought.
#1 on Product Radar
First place of all time in the channel admin tools and loyalty systems categories.
The price depends on the task, mechanics and timeline — we quote after a brief. Games on the ready-made Vitrina platform cost less than building from scratch.
A game on ready-made Vitrina mechanics can launch the same day. Timelines for custom features and integrations are quoted after a brief.
No. Telegram and MAX are our base, but we also build games into websites, apps and services, and run marketing across platforms.
Yes. A brand's prize can be placed in network games through cross-promo, and the audience can be built through ad buying and collaborations.
Message our manager in Telegram: briefly describe the task, timeline and budget. We'll reply with a mechanic idea and an estimate.
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Courier Center-1+30%revenue after the games
Turnkey
Tell us about your task
We'll pick the mechanics, prizes and platforms — and estimate what results are realistic for your business.